Well-known in science fiction for tomb-raiding and mummy-wrangling, the archaeologist has been a rich source for imagining ‘strange new worlds’ from ‘strange old worlds.’ But more than a well-spring for SF scenarios, the genre’s archaeological imaginary invites us to consider the ideological implications of digging up the past buried in the future. A cultural study of an array of very…
"Making a Laboratory defines a new audiovisual embodied research method that short-circuits experimental practice and video recording to generate new kinds of data and documents. Overturning conventional hierarchies of knowledge, “Dynamic Configurations with Transversal Video” (DCTV) grounds both discursive and audiovisual knowledges within the space of embodied practice, synthesizing insig…
Sonic Modernities situates Southeast Asian popular music in specific socio-historical settings, hoping that a focus on popular culture and history may shed light on how some people in a particular part of the world have been witnessing the emergence of all things modern. In its focus on pioneering artists, their creative use of new genres and border crossing technologies it aims at a rewriting …
This book charts and analyses the work of Oliver Stone – arguably one of the foremost political filmmakers in Hollywood during the last thirty years. Drawing on previously unseen production files from Oliver Stone’s personal archives and hours of interviews both with Stone and a range of present and former associates within the industry, the book employs a thematic structure to explore Ston…
The book gives an intriguing insight into how young people in Estonia, twenty years after the establishment of democracy, perceive their own role as citizens. It does so in a theoretical framework that stresses the embeddedness of the civic experiences in a media-dominated environment, thus closely linking civic and media experiences. Based on the analysis of both qualitative interview data and…
Taking as its premise that the proposed geologic epoch of the Anthropocene is necessarily an aesthetic event, this book explores the relationship between contemporary art and knowledge production in an era of ecological crisis, with contributions from artists, curators, theorists and activists. Contributors include Amy Balkin, Ursula Biemann, Amanda Boetzkes, Lindsay Bremner, Joshua Clover & Ju…
"Massive Open Online Courses, known as MOOCs, have arisen as the logical consequence of marrying long-distance education with the web and social media. MOOCs were confidently predicted by advanced thinkers decades ago. They are undoubtedly here to stay, and provide a valuable resource for learners and teachers alike.This book focuses on music as a domain of knowledge, and has three objectives: …
From the 1920s on, popular music in Southeast Asia was a mass-audience phenomenon that drew new connections between indigenous musical styles and contemporary genres from elsewhere to create new, hybrid forms. This book presents a cultural history of modern Southeast Asia from the vantage point of popular music, considering not just singers and musicians but their fans as well, showing how the …
The evolution of the game industry and changes in the advertising landscape in recent years have led to a keen interest of marketers in using digital games for advertising purposes. However, despite the increasing interest in this marketing strategy, the potential of digital games as a medium to convey advertising messages remains unexploited.*Digital Gaming and the Advertising Landscape* explo…