/var/www/htdocs/pustaka-digital/lib/SearchEngine/SearchBiblioEngine.php:688 "Search Engine Debug 🔎 🪲"
Engine Type ⚙️: "SLiMS\SearchEngine\SearchBiblioEngine"
SQL ⚙️: array:2 [ "count" => "select count(sb.biblio_id) from search_biblio as sb where sb.opac_hide=0 and ((match (sb.author) against (:author in boolean mode)))" "query" => "select sb.biblio_id, sb.title, sb.author, sb.topic, sb.image, sb.isbn_issn, sb.publisher, sb.publish_place, sb.publish_year, sb.labels, sb.input_date, sb.edition, sb.collation, sb.series_title, sb.call_number from search_biblio as sb where sb.opac_hide=0 and ((match (sb.author) against (:author in boolean mode))) order by sb.last_update desc limit 10 offset 0" ]
Bind Value ⚒️: array:1 [ ":author" => "'+Svelch, Jan'" ]
Video games have entered the cultural mainstream and in terms of economic profits they now rival established entertainment industries such as film or television. As careers in video game development become more common, so do the stories about precarious working conditions and structural inequalities within the industry. Yet, scholars have largely overlooked video game production cultures in fav…