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Found 15 from your keywords: subject="Games"
1 2 Next Last Page
cover
Games without frontiers? : socio-historical perspectives at the gaming/gambli…
Wardle, Heather

This open access book focuses on how and why digital games and gambling are increasingly intertwined and asks “does this matter?” Looking at how “loot boxes” became the poster child for the convergence of gambling and gaming, Wardle traces how we got here. She argues that the intersection between gambling and gaming cultures has a long lineage, one that can be traced back throughout the…

Edition
-
ISBN/ISSN
9783030749101
Collation
xiii ; 111p. : ill.
Series Title
-
Call Number
306.482 HEA g
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cover
AI Knowledge Transfer from the University to Society : Applications in High-I…
Martín, José GuadixLilic, MilicaMartínez, Marina Rosales

AI Knowledge Transfer from the University to Society: Applications in High-Impact Sectors brings together examples from the "Innovative Ecosystem with Artificial Intelligence for Andalusia 2025" project at the University of Seville, a series of sub-projects composed of research groups and different institutions or companies that explore the use of Artificial Intelligence in a variety of high-im…

Edition
-
ISBN/ISSN
9781003276609
Collation
148p. ; ill.
Series Title
-
Call Number
006.3 JOS a
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cover
Entertainment-education behind the scenes : case studies for theory and practice
Frank, Lauren B.Falzone, Paul

This Open Access book tracks the latest trends in the theory, research, and practice of entertainment-education, the field of communication that incorporates social change messaging into entertaining media. Sometimes called edutainment, social impact television, narrative persuasion, or cultural strategy, this approach to social and behavior change communication offers new opportunities includi…

Edition
-
ISBN/ISSN
9783030636142
Collation
XXIII, 354 p.
Series Title
-
Call Number
302.2345 ENT e
Availability0
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cover
Cultures of computer game concerns : the child across families, law, science …
Sørensen, Estrid, 1967-

The same computer games are played by youths all over the world, and worldwide games become matters of concern in relation to children: worries rise about addiction, violence, education, time, and economy. Yet, these concerns vary depending upon where they are situated: in families, legal contexts, industry or science. They also play out differently across countries and cultures. This situated …

Edition
-
ISBN/ISSN
9783839439340
Collation
III, 355 p.
Series Title
VerKörperungen/MatteRealities - Perspektiven empirischer Wissenschaftsforschung, 23
Call Number
794.8 CUL c
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cover
Game production studies
Sotamaa, OlliSvelch, Jan

Video games have entered the cultural mainstream and in terms of economic profits they now rival established entertainment industries such as film or television. As careers in video game development become more common, so do the stories about precarious working conditions and structural inequalities within the industry. Yet, scholars have largely overlooked video game production cultures in fav…

Edition
-
ISBN/ISSN
9789048551736
Collation
355 GAM g
Series Title
Games and Play
Call Number
371.36 GAM g
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cover
Comics and videogames : from hybrid medialities to transmedia expansions
Stein, DanielRauscher, AndreasThon, Jan-Noël

"This book offers the first comprehensive study of the many interfaces shaping the relationship between comics and videogames. It combines in-depth conceptual reflection with a rich selection of paradigmatic case studies from contemporary media culture. The editors have gathered a distinguished group of international scholars working at the interstices of comics studies and game studies to expl…

Edition
-
ISBN/ISSN
9781003035466
Collation
XIII, 263 p.
Series Title
Routledge Advances in Game Studies
Call Number
794.8 COM c
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cover
Players unleashed! : modding the sims and the culture of gaming
Sihvonen, Tanja

The author of this hugely informative study explores the question of what happens when players practise and negotiate computer code, various ideologies, and the game itself by modding (modifying a game) in the context of The Sims, the bestselling computer game of all time.
Sihvonen examines the technical and material specificities of The Sims mods, as well as their cultural context. Viewed a…

Edition
-
ISBN/ISSN
9789089642011
Collation
221 p.
Series Title
MediaMatters, 5
Call Number
070.4 SIH p
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cover
Digital gaming and the advertising landscape
Hera, Teresa de la

The evolution of the game industry and changes in the advertising landscape in recent years have led to a keen interest of marketers in using digital games for advertising purposes. However, despite the increasing interest in this marketing strategy, the potential of digital games as a medium to convey advertising messages remains unexploited.*Digital Gaming and the Advertising Landscape* explo…

Edition
-
ISBN/ISSN
9789048538676
Collation
205p. : ill.
Series Title
-
Call Number
794.8 HER d
Availability0
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cover
Why we play
Hamayon, RoberteSimon, Damien

Whether it’s childhood make-believe, the theater, sports, or even market speculation, play is one of humanity’s seemingly purest activities: a form of entertainment and leisure and a chance to explore the world and its possibilities in an imagined environment or construct. But as Roberte Hamayon shows in this book, play has implications that go even further than that. Exploring play’s man…

Edition
-
ISBN/ISSN
9780986132568
Collation
xxi, 370p.
Series Title
-
Call Number
790
Availability0
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cover
Ray tracing gems : high-quality and real-time rendering with DXR and other APIs
Haines, EricAkenine-Möller, Tomas

This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for develope…

Edition
-
ISBN/ISSN
9781484244272
Collation
xliv, 607p. : ill.
Series Title
-
Call Number
006.6 RAY r
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